martes, 21 de febrero de 2012

The Last Story

The Last Story (ラストストーリー Rasuto Sutōrī?) is an action role-playing game developed by Mistwalker and AQ Interactive, and published by Nintendo for the Wii. The game's name and logo have been noted to be very similar to the Final Fantasy series,which was created by Mistwalker's head, Hironobu Sakaguchi.
The game includes abilities such as "Gathering", which allows Elza to draw the attention of enemies to buy time for his allies to cast spells. Another ability called "Focus" which allows you to make long range attacks and see the weaknesses of enemies. A sequence in the first trailer for the game shows an example of the focus ability being used to cast fire magic to destroy a bridge with enemies on it.Pointers show which allies are being targeted at any given time.
The game also contains 6-player cooperative and competitive online modes, where users either team up to face monsters or battle each other. The game also features the use of rapid fire crossbows in a manner similar to third-person shooters, including a cover system and over the shoulder view.
The game also features online multiplayer modes, including: Suppression, where players team up to take on a boss for special rewards, and Fray, a player-versus-player battle royale mode which allows multiple players to fight each other using the character of their choice and even enemy monsters.

jueves, 9 de febrero de 2012

Malicious

Malicious (マリシアス Marishiasu?) is a download-only 3D action game developed and published by Alvion for the PlayStation 3 and thePlayStation Vita. The game is meant to offer a simple play experience. Malicious was released on October 27, 2010 and is available to download from PlayStation Store in Japan. Because of the game's critical success, an enhanced port of the game was announced for the PlayStation Vita. The port remains a download-exclusive.
The main goal of the game is to defeat a dangerous group of creatures known as the Malicious.There is no actual stage progression in Malicious. Instead, all stages start the player off directly in big fights against a boss and his subordinates.